What’s most important in any MMORPG is the welling in your viscera as you slice random boars in two. It’s a bit odd and I can imagine that casting actors for non-important NPC’s drained a lot of time porting the game. It’s not just recurring characters that speak, but some fish monger who needs you to slay wrathful hermit crabs, while his neighbor can only mime requests. An option to play with original voice actors would be a welcome addition. I worry I wasn’t captivated because the acting was like an early Saturday Morning cartoon-I’m a snob that can’t watch dubs. Numerous NPC’s are voice-acted, but in many instances they fall flat. I’m not one for MMORPG stories but Blade & Soul presents narrative through flashy cutscenes inseparable from commonplace anime sequences. Treachery has descended on the Hongmoon School and it’s up to the player to travel the world seeking vengeance. Combining their own ranged attacks with the attacks of their companions, Summoners are capable of fighting alone or with groups.ĭropped into the ocean where The Old Man And The Sea is bewildered, players start the game through a series of flashbacks.
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